I love brainstorming, prototyping, game design, being creative and creating/playing (co-op) multiplayer games.
- Creative and efficient solutions
- Getting things done
50% of M2H game studio, which is run with my brother Matt. I’m an Indie game developer based in Alkmaar, the Netherlands. I’ve been developing games since 2003 and am an Unity and multiplayer expert. Well known for my resources “C# game examples”, “Ultimate Unity Networking Project” and the creation of “Photon Unity Networking” in collaboration with the creators of Photon(ExitGames). Creator of many minigames and bigger projects such as Verdun, Cubelands, Crash Drive 1&2. Will be famous in the future for it’s next title ;).